AI Insights · Timothy · January 2023
Top 5 Slime Games Performance on Unified Platform in Middle East – Q4 2022
Analyzing the performance of top 5 slime games on a unified platform in the Middle East during Q4 2022, covering trends in weekly downloads, revenue, and active users.
In Q4 2022, the top 5 slime games on a unified platform in the Middle East showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
Goo: Slime simulator, ASMR from Exomind LTD saw a gradual decline in weekly revenue, starting from $270 and ending at $229. Weekly active users fluctuated, starting at 30.5K and ending at 26.6K. Downloads were minimal, peaking at 16 in the final week of December.
World of Slime Simulator Games by Solid Apps INC had a steady weekly revenue, peaking at $206 in November and closing the quarter at $185. Downloads saw a notable drop from 2.1K to 708. Active users remained relatively stable, fluctuating between 3.4K and 2.6K.
Super Slime Simulator from Dramaton LTD experienced a peak in weekly revenue at $133 in mid-December. Downloads peaked at 5.8K in November and closed at 4.4K. Active users showed stability, starting at 19.8K and ending at 17.2K.
Fluid Simulation by Pavel Dobryakov had a consistent weekly revenue, peaking at $89 in late November. Downloads remained steady, ranging from 674 to 385. Active users saw a decline, starting at 2.1K and ending at 1.06K.
Virtual Slime from Cider Software LLC showed a significant revenue increase in the final week, reaching $110. Downloads remained steady, peaking at 494 in late November. Active users were consistent, starting at 1.4K and closing at 1.4K.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower.